Mass Effect Andromeda

Mass Effect Andromeda

A new adventure awaits in the Mass Effect universe. With stunning visuals and a new galaxy to discover, BioWare delivers the next generation of space exploration. Commander Shepard's story may be ov

Mass Effect: Andromeda PS4 Patch 1.08 Makes Jaal Bisexual, Fixes a Few Things

Mass Effect: Andromeda PS4 Patch 1.08 Makes Jaal Bisexual, Fixes a Few Things

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The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development

The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development

In 2012, as work on Mass Effect 3 came to a close, a small group of top BioWare employees huddled to talk about the next entry in their epic sci-fi franchise. Their goal, they decided, was to make a game about exploration—one that would dig into the untapped potential of the first three games. Instead of visiting just a few planets, they said, what if you could explore hundreds?

Most of Mass Effect: Andromeda was developed in just 18 months, report says

Most of Mass Effect: Andromeda was developed in just 18 months, report says

Mass Effect: Andromeda, simply put, did not live up to expectations. It suffered from a number of glaring technical issues, and even more importantly, it failed to capture the sweep and spirit of the original trilogy. An in-depth examination of its "turbulent" development now up on Kotaku reveals a project that was plagued by serious issues almost right from the start, ranging from troubles with technology to sky-high ambitions that simply couldn't be met. The commitment to the Frostbite engine was a major problem, as one developer compared it to an F1 race car that goes like hell on the track and is virtually useless everywhere else. The Edmonton and Montreal studios clashed, leading to numerous departures including that of director Casey Hudson, which had a tremendous impact on the direction of the game. Tools were lacking and inconsistent, and a plan to rely on procedural planet generation to create a galaxy filled with hundreds of worlds—"No Man’s

Now Scott Ryder Can Romance Jaal In Mass Effect Andromeda | Romance Options Update

Now Scott Ryder Can Romance Jaal In Mass Effect Andromeda | Romance Options Update

Scott Ryder is getting an extra same-sex romance option in Mass Effect: Andromeda and more customization thanks to the upcoming 1.08 update. Get all the details below.

Report: Most of Mass Effect: Andromeda was made in a year and a half

Report: Most of Mass Effect: Andromeda was made in a year and a half

Production was restarted numerous times over five years

Mass Effect: Andromeda Devs Wanted To Make No Man's Sky-Like Procedural Generation

Mass Effect: Andromeda Devs Wanted To Make No Man's Sky-Like Procedural Generation

Report: Andromeda was originally planned to be a lot more like No Man's Sky than it ended up being.

Most of Mass Effect: Andromeda was put together in the last 18 months

Most of Mass Effect: Andromeda was put together in the last 18 months

The engine was difficult and the project 'rudderless' until the end, . Mass Effect: Andromeda started development five years ago, but most of the game came together in the final year and a half, according to

Mass Effect Andromeda

Mass Effect Andromeda

Released 21 Mar 2017

Publisher
Electronic Arts
Platform
Playstation 4 PC (Microsoft Windows) Xbox One
Genre
Shooter Role-playing (RPG) Adventure
Game Modes
Single player Multiplayer
Player Perspective
Third person
Game Engine
Frostbite 3
Storyline

Mass Effect: Andromeda starts around 2185, as the Andromeda Initiative embarked on an ambitious goal to settle the Andromeda galaxy by traveling in large vessels known as arks. A coalition of Milky Way races — which includes humans, asari, turians, salarians and the krogan — participates in this 600-year expedition and placed in cryostasis to ensure that they do not age during the trip. Prior to the journey, the Initiative had identified 'golden worlds' in Andromeda's Heleus cluster, locations that are deemed highly viable for habitation. Each ark consists of a team that are led by a Pathfinder who is tasked to explore and ensure these worlds or any other potential locations are hospitable before settlement can begin.

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